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by Kalti on March 27 2008, 00:56:37
A Dutch site has allegedly posted the first in-game screenshots of Grand Theft Auto IV's single- and multi-player game play. XboxWorld may have let the Grand Theft Auto IV cat out of the bag early with a run of purportedly in-game single- and multi-player screenshots.

The first of their kind screens have since been pulled by XboxWorld, but Kotaku managed to snag them all before that happened. The pics show mostly in-game scenes of multi-player destruction, including a helicopter fight on a bridge, a street battle, violence and more violence. Did we say violence yet? A handful of single player screens are also rumored to be in the mix, but neither Kotaku nor Rockstar -- which remained mum on the leak today -- had anything further to add.

Take a peek -- how's it looking?

Source: GamePro.
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by Kalti on March 24 2008, 21:16:15


The latest scoop coming from a Russian blog refers to the launch date for S.T.A.L.K.E.R.: Clear Sky. If the report is accurate, GSC Game World's stand-alone prequel for S.T.A.L.K.E.R.: Shadow of Chernobyl should arrive on August 31, 2008. The folks at GSC haven't made any official comments on this, although they did confirm an announcement is being prepared for this week.

S.T.A.L.K.E.R.: Shadow of Chernobyl was a good game, despite downbeat expectations prior to its release (also, it was in development forever).

Recently, CEO of GSC, Sergei Grigorovich revealed that the FPS/RPG hybrid sold 950,000 units in CIS and 700,000 units in other parts of the world. And there have even been talks of GSC making a possible STALKER MMOG.

Source: ActionTrip.
222 Views | 0 Replies
by Kalti on March 23 2008, 14:40:51
The Modding Theater, THE modding beaken for all of us, has taken up a well deserved holiday.

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Forums decided to take a vacation.



Be back in a bit.

Thanks,
ModTheater

Stay tuned!
562 Views | 7 Replies
by Kalti on March 10 2008, 19:55:59
In a very frank interview with Gamasutra Valve's Doug Lombardi takes the time to talk about the success of AudioSurf, continued indie game support, Steamworks and on how he views the PC market as overtaking the console market.

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Recalls Lombardi, "I can remember this story coming around in the mid '90s... and then 3D accelerator came out, and Carmack released that patch for GL Quake, and everybody shut up, because all of a sudden PlayStation looked like crap. There's a big shift about to come in the post-GPU space... all of a sudden PC will leapfrog what's going on on the consoles, in many other ways besides graphics."

In fact, continues Lombardi, the question mark might be floating squarely in the console's future, as their prices continue climbing and more post-purchase purchases are becoming necessary. "How much longer will that story still have credibility?" He posits.

"Somebody go back and look at next-gen console install base numbers since launch time, and compare it to PSone and PS2. I wouldn't be surprised at all if we saw these guys stuttering out at 25,000 -- nobody's going to get to 100 million, which we saw from Sony on the last 2 [console generations]. I don't think anybody's even thinking of this."

This is a very in-depth interview and it presents a fantastic insight into how Doug views the PC gaming market and the future of the console industry. Check it out here.

Source: HL2.net.
315 Views | 0 Replies
by Private_Parts on February 22 2008, 11:04:59
The prequel to S.T.A.L.K.E.R.: Shadow of Chernobyl, Clear Sky, will be released on Steam, the only digital dowload distribution platform to carry the game, simultaneously with traditional retail channels.

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S.T.A.L.K.E.R.: Clear Sky brings the players one year prior to the events of the original S.T.A.L.K.E.R. game in 2011. A group of stalkers has, for the first time, reached the very heart of the Zone-Chernobyl Nuclear Power Plant-and brings about a cataclysm on the brink of a catastrophe. Through a rich narrative and gripping combat action, players uncover new challenges and insights in the Exclusion Zone. A new version of the game engine, X-Ray 1.5, powers superior graphical details and realistic and non-scripted combat AI.
“Steam has introduced S.T.A.L.K.E.R. to many thousands of new fans all over the world. We chose to deliver the digital version of the game exclusively on Steam because of its proven success not only as the leading global digital distribution platform for games, but because it allows us to directly reach its integrated and active community of gamers.”

Said GSC Game World’s CEO Sergiy Grygorovych.

More information about the game is available on Clear Sky’s Steam page.

Source: HL2.net.
407 Views | 0 Replies